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proc
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self
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root
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usr
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lib
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node_modules
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npm
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node_modules
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forever-agent
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files >> //proc/self/root/usr/lib/node_modules/npm/node_modules/forever-agent/index.js
module.exports = ForeverAgent ForeverAgent.SSL = ForeverAgentSSL var util = require('util') , Agent = require('http').Agent , net = require('net') , tls = require('tls') , AgentSSL = require('https').Agent function getConnectionName(host, port) { var name = '' if (typeof host === 'string') { name = host + ':' + port } else { // For node.js v012.0 and iojs-v1.5.1, host is an object. And any existing localAddress is part of the connection name. name = host.host + ':' + host.port + ':' + (host.localAddress ? (host.localAddress + ':') : ':') } return name } function ForeverAgent(options) { var self = this self.options = options || {} self.requests = {} self.sockets = {} self.freeSockets = {} self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets self.minSockets = self.options.minSockets || ForeverAgent.defaultMinSockets self.on('free', function(socket, host, port) { var name = getConnectionName(host, port) if (self.requests[name] && self.requests[name].length) { self.requests[name].shift().onSocket(socket) } else if (self.sockets[name].length < self.minSockets) { if (!self.freeSockets[name]) self.freeSockets[name] = [] self.freeSockets[name].push(socket) // if an error happens while we don't use the socket anyway, meh, throw the socket away var onIdleError = function() { socket.destroy() } socket._onIdleError = onIdleError socket.on('error', onIdleError) } else { // If there are no pending requests just destroy the // socket and it will get removed from the pool. This // gets us out of timeout issues and allows us to // default to Connection:keep-alive. socket.destroy() } }) } util.inherits(ForeverAgent, Agent) ForeverAgent.defaultMinSockets = 5 ForeverAgent.prototype.createConnection = net.createConnection ForeverAgent.prototype.addRequestNoreuse = Agent.prototype.addRequest ForeverAgent.prototype.addRequest = function(req, host, port) { var name = getConnectionName(host, port) if (typeof host !== 'string') { var options = host port = options.port host = options.host } if (this.freeSockets[name] && this.freeSockets[name].length > 0 && !req.useChunkedEncodingByDefault) { var idleSocket = this.freeSockets[name].pop() idleSocket.removeListener('error', idleSocket._onIdleError) delete idleSocket._onIdleError req._reusedSocket = true req.onSocket(idleSocket) } else { this.addRequestNoreuse(req, host, port) } } ForeverAgent.prototype.removeSocket = function(s, name, host, port) { if (this.sockets[name]) { var index = this.sockets[name].indexOf(s) if (index !== -1) { this.sockets[name].splice(index, 1) } } else if (this.sockets[name] && this.sockets[name].length === 0) { // don't leak delete this.sockets[name] delete this.requests[name] } if (this.freeSockets[name]) { var index = this.freeSockets[name].indexOf(s) if (index !== -1) { this.freeSockets[name].splice(index, 1) if (this.freeSockets[name].length === 0) { delete this.freeSockets[name] } } } if (this.requests[name] && this.requests[name].length) { // If we have pending requests and a socket gets closed a new one // needs to be created to take over in the pool for the one that closed. this.createSocket(name, host, port).emit('free') } } function ForeverAgentSSL (options) { ForeverAgent.call(this, options) } util.inherits(ForeverAgentSSL, ForeverAgent) ForeverAgentSSL.prototype.createConnection = createConnectionSSL ForeverAgentSSL.prototype.addRequestNoreuse = AgentSSL.prototype.addRequest function createConnectionSSL (port, host, options) { if (typeof port === 'object') { options = port; } else if (typeof host === 'object') { options = host; } else if (typeof options === 'object') { options = options; } else { options = {}; } if (typeof port === 'number') { options.port = port; } if (typeof host === 'string') { options.host = host; } return tls.connect(options); }
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